Ephemerium Sneak Peek: Dragon of Chaos - WIP and bugs


Further progress with Tricky's boss fight. Although the moveset is still not complete, she does have a lot of functions and ability to react to most player inputs to deal with her disadvantage of being mostly a melee fighter. Unlike Melware, however, she will be equipped with ranged options other than a charge attack to even the playing field! 

As you can see in the latter half of the showcase, there is currently a bug we're working on where Tricky dodges nearly all attacks and becomes incredibly hard to hit. This is meant to only occur under certain circumstances, not be an Ultra Instinct mode where she becomes invincible like this. I thought it still looks cool though, so I'd like to share it before fixing it. 

If you have questions, suggestions, feedback or would like to help the project in ways other than donations, please let me know, I'll be happy to listen to what you have to tell and we can always use more testers to collect more accurate feedback about anything that gets added to the game. 

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